Live Updates and the Cache
Updated: 2011-04-30 03:03:59
Thanks for the info. I am sure there is a good reason, but can anyone explain why there is such a long delay?
Content Management Systems (CMS) are a dime a dozen. Not only are there many of them available online but they come in all sizes and shapes too. From a flat file CMS (one that doesn’t require a database) to those that run on enterprise grade database systems, there’s always a CMS available for everyone. Picking [...]
Having a secure website is important for many reasons; it will keep your files safe, avoid getting banned by Google [...]
We do get a lot of email these days. I am not talking about spam – clean, legitimate emails from people we know and do business with. Leave it unattended for a couple of days, your email inbox will look like a war zone with the causalities being your productivity and reputation. Besides, it has [...]
Seb Lee-Delisle creatively digital About Seb Conferences Games iPhone App Support Training Courses Tutorials Guides CreativeJS video from London Web Standards HTML5 JavaScript platform game optimised for iPad HTML5 canvas Hailed as a competitor to Flash , so much so that Apple is using it as an excuse not to allow the plug-in on iOS . But what everyone overlooks is that canvas is horribly slow and pretty much unusable on these devices . Is it even possible to create a Flash-like in-browser gaming experience on iPads and iPhones To answer that question I ran a JavaScript hack day for the finest programming minds at Plug-in Media where we had a single day to make a retro platform game Infector Play it for yourself . here So of course , with only a day to complete , it’s fairly unfinished but
A friend of mine who is into photography wants to create a photolog to share his past and future photos [...]
Seb Lee-Delisle creatively digital About Seb Conferences Games iPhone App Support Training Courses Tutorials Guides Podcast episode 6 : openFrameworks and CS5.5 CreativeJS video from London Web Standards Multi-touch game controller in JavaScript HTML5 for iPad Now that browser-based games running on touch devices are becoming a reality , it’s time to figure out how to implement easy to use and tactile game controls in these new keyboard-less environments . I’ve long been a fan of how the twin-stick touch controls work in Geometry Wars Touch so I wasn’t surprised to find that Brighton game UX expert Graham McAllistair also considered this dynamic display on touch” interface to be the best option for analogue controls So last week at my creativeJS training course in Brighton only four
“Outrun Extinction!”
A meteor has hit!
Escape extinction and the wall of doom as you leap and sprint across the lush dinosaur landscape.
“A Shoot-Em-Up Hell”
Dodge thousands of bullets and defeat legions of foes! Upgrade your ship RPG style.
Great anime graphics.
“The Flood is Back”
The Flood Runner is back and better than ever.
Evade wild creatures, from sharks, to bats, and run, jump, double jump, and even fly from the incoming lava and tsunami.
“Angry Birds, Without the Birds”
The flash version of Angry Birds!
With popular gameplay made famous by Crush the Castle, sling your animals across the field to take down the invading aliens.
“Protect Your Dad”
A game from ArmorGames, you are a dragon and must defend your cave and dad.
Similar gameplay to Pillage the Villag and Nuclear Eagle, drag and throw invaders.w